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Console Strings window

At the time of experimenting the construction of certain configurations, we have to define chains which require precise manipulation, for example groups of gliders which cannot be constructed neither by means of phases or extensions nor from the configuration initial.

In order to solve this problem there is a small console which is able to receive a particular chain and assign it to the initial configuration clicking the corresponding button.

Figure 6: Panel of strings
\includegraphics[width=2.9in]{imagenes/osxlcau21-6.eps}

Figure 6 shows the chain console, it has a simple form but it is very useful as well. The desired chain is introduced in the object input string, this one can support up to 1500 elements. Once we have typed the chain, the user must press the button set string, then the chain is presented in the lower part of the console to verify if it has been correctly interpreted and the chain is immediately drawn in the evolution space. If the introduced chain is not the desired one for some reason, the user can return to the Matthew Cook Gliders panel and delete the chain with the button delete string.


next up previous
Next: Conclusions Up: Introduction to OSXLCAU21 System Previous: Color Panel window
Genaro Juarez Martinez 2004-06-18